Gameworld Interfaces【電子書籍】[ Kristine Jorgensen ]

Gameworld Interfaces【電子書籍】[ Kristine Jorgensen ]

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<p><strong>An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds.</strong></p> <p>Computer games usually take one of two approaches to presenting game information to players. A game might offer information naturalistically, as part of the game's imaginary universe; or it might augment the world of the game with overlays, symbols, and menus. In this book, Kristine J?rgensen investigates both kinds of gameworld interfaces. She shows that although the naturalistic approach may appear more integral to the imaginary world of the game, both the invisible and visible interfaces effectively present information that players need in order to interact with the game and its rules. The symbolic, less naturalistic approach would seem to conflict with the idea of a coherent, autonomous fictional universe; but, J?rgensen argues, gameworlds are not governed by the pursuit of fictional coherence but by t...楽天市場のショップで商品詳細の続きを見る

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